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CHESHIRE CAT
lvl
77
8
Maxed
7
CHESHIRE CAT

Power: 998

VILLAIN; OFFENSE; MYTHICAL; ALICE IN WONDERLAND

Offense:
2,790
Defense:
734
Health:
20,018
Recovery:
0
Crit Chance:
20.00%
Crit Power:
150.00%
Speed:
144
Potency:
36.00%
Tenacity:
27.00%
Precision:
28.00%
Evasion:
22.00%
Attack Speed:
18

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

I PREFER THE SHORTCUT
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Chance increased by 5% for every previous time this character has performed this ability.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+1 max repeats.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Gain [STEALTH] for 1 turn.

Deal up to 1,200 damage to target opponent. 20% chance to repeat the attack on random opponents up to 8 times.
Gain [STEALTH] for 1 turn.

Deal up to 1,200 damage to target opponent. 20% chance to repeat the attack on random opponents up to 8 times.
Chance increased by 5% for every previous time this character has performed this ability.
Gain [STEALTH] for 1 turn.

Deal up to 1,800 damage to target opponent. 20% chance to repeat the attack on random opponents up to 8 times.
Chance increased by 5% for every previous time this character has performed this ability.
Gain [STEALTH] for 1 turn.

Deal up to 1,800 damage to target opponent. 20% chance to repeat the attack on random opponents up to 9 times.
Chance increased by 5% for every previous time this character has performed this ability.
Gain [STEALTH] for 1 turn.

Deal up to 2,399 damage to target opponent. 20% chance to repeat the attack on random opponents up to 9 times.
Chance increased by 5% for every previous time this character has performed this ability.
LOADS OF FUN
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
If opponent already has MAD, deal 75% bonus damage and call them to assist on a random opponent.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
Repeat +1 - 2 times.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 2,539 damage to target opponent and inflict [MAD] for 2 turns.

Chain 1 - 3 times on random opponents with a 30% chance to inflict or extend [MAD] for 1 turn with each hit, for up to 3 turns.
Deal up to 2,539 damage to target opponent and inflict [MAD] for 2 turns.

Chain 1 - 3 times on random opponents with a 30% chance to inflict or extend [MAD] for 1 turn with each hit, for up to 3 turns.

If opponent already has [MAD], deal 75% bonus damage and call them to assist on a random opponent.
Deal up to 3,808 damage to target opponent and inflict [MAD] for 2 turns.

Chain 1 - 3 times on random opponents with a 30% chance to inflict or extend [MAD] for 1 turn with each hit, for up to 3 turns.

If opponent already has [MAD], deal 75% bonus damage and call them to assist on a random opponent.
Deal up to 3,808 damage to target opponent and inflict [MAD] for 2 turns.

Chain 2 - 5 times on random opponents with a 30% chance to inflict or extend [MAD] for 1 turn with each hit, for up to 3 turns.

If opponent already has [MAD], deal 75% bonus damage and call them to assist on a random opponent.
Deal up to 5,078 damage to target opponent and inflict [MAD] for 2 turns.

Chain 2 - 5 times on random opponents with a 30% chance to inflict or extend [MAD] for 1 turn with each hit, for up to 3 turns.

If opponent already has [MAD], deal 75% bonus damage and call them to assist on a random opponent.
MOST EVERYONE'S MAD HERE
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
30% chance to call 2 opponents to assist on target opponent, excluding target opponent. If an opponent doesn't assist, inflict MAD on them for 1 turn, excluding target opponent.
Requires Gear Tier 4
75
55
13,000
Level 3
+5% assist chance.
Requires Gear Tier 6
100
55
20
19,500
Level 4
+1 max opponent and +1 max teammate to assist.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+5% assist chance.
Requires Gear Tier 10
150
100
50
146,250
25
30% chance to call 2 teammates to assist on target opponent, excluding this character.
If a teammate doesn't assist, 30% chance to inflict [MAD] on them for 1 turn, excluding this character.
30% chance to call 2 teammates to assist on target opponent, excluding this character.
30% chance to call 2 opponents to assist on target opponent, excluding target opponent.

If a teammate doesn't assist, 30% chance to inflict [MAD] on them for 1 turn, excluding this character.
If an opponent doesn't assist, 30% chance to inflict [MAD] on them for 1 turn, excluding target opponent.
35% chance to call 2 teammates to assist on target opponent, excluding this character.
35% chance to call 2 opponents to assist on target opponent, excluding target opponent.

If a teammate doesn't assist, 30% chance to inflict [MAD] on them for 1 turn, excluding this character.
If an opponent doesn't assist, 30% chance to inflict [MAD] on them for 1 turn, excluding target opponent.
35% chance to call 3 teammates to assist on target opponent, excluding this character.
35% chance to call 3 opponents to assist on target opponent, excluding target opponent.

If a teammate doesn't assist, 30% chance to inflict [MAD] on them for 1 turn, excluding this character.
If an opponent doesn't assist, 30% chance to inflict [MAD] on them for 1 turn, excluding target opponent.
40% chance to call 3 teammates to assist on target opponent, excluding this character.
40% chance to call 3 opponents to assist on target opponent, excluding target opponent.

If a teammate doesn't assist, 30% chance to inflict [MAD] on them for 1 turn, excluding this character.
If an opponent doesn't assist, 30% chance to inflict [MAD] on them for 1 turn, excluding target opponent.
NOT ALL THERE MYSELF
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Call 1 teammate to assist, preferring Villain teammates with EMPOWERED.
Requires Gear Tier 5
100
55
20
19,500
Level 3
+5% bonus Evasion.
Requires Gear Tier 7
150
75
40
92,500
Level 4
+1 teammate to assist.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+5% bonus Evasion.
Requires Gear Tier 10
150
125
80
210,000
50
When this character has [STEALTH], gain 10% bonus Evasion.

On Defeat, perform the following:
30% chance to revive with 30% of Max Health restored, guaranteed on the first time this character is defeated.
When this character has [STEALTH], gain 10% bonus Evasion.

On Defeat, perform the following:
30% chance to revive with 30% of Max Health restored, guaranteed on the first time this character is defeated.
Call 1 teammate to assist, preferring Villain teammates with [EMPOWERED].
When this character has [STEALTH], gain 15% bonus Evasion.

On Defeat, perform the following:
30% chance to revive with 30% of Max Health restored, guaranteed on the first time this character is defeated.
Call 1 teammate to assist, preferring Villain teammates with [EMPOWERED].
When this character has [STEALTH], gain 15% bonus Evasion.

On Defeat, perform the following:
30% chance to revive with 30% of Max Health restored, guaranteed on the first time this character is defeated.
Call 2 teammates to assist, preferring Villain teammates with [EMPOWERED].
When this character has [STEALTH], gain 20% bonus Evasion.

On Defeat, perform the following:
30% chance to revive with 30% of Max Health restored, guaranteed on the first time this character is defeated.
Call 2 teammates to assist, preferring Villain teammates with [EMPOWERED].
Full Gear List
602,000
160
120
200
240
200
400
60
60
135
135
140
120
230
50
50
20
45
50
50
20
45
Gear Tier 9
247,000
80
60
100
120
100
200
40
40
90
90
Gear Tier 10
355,000
80
60
100
120
100
200
140
120
230
50
50
20
20
45
45
50
50
20
20
45
45